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Post by Retasu on Mar 22, 2018 17:18:56 GMT -5
Brief rundown on some changes we made currently.
Cost of Offensive and Defensive Enhancers: Cost has gone up on current enhancers, due to a few of the previous updates to the game. Zeni is easier to attain now, so we need to adjust market prices accordingly. Also, with new "equipment" mechanics coming out soon the increase in price would fit these soon to be made changes.
Minion Upgrade Changes: Made a brief announcement about this before. Minions are upgraded differently now. It still costs Zeni, but the Zeni used to upgrade them is equal to the EXP value, thus upgrading their stats but however much Zeni you choose to dump into them at any given time. All Minions must have their own secondary profile page, or or have a dedicated post in a profile thread for a character and have their stats kept there for auditing purposes.
Clarification on Blocking And Dodging Attacks: Running through some stuff I realized that it wasn't stated that Blocking and Dodging Attacks need to be upgraded from level 1 to 3 (like enhancers) instead of outright buying a level 3 attack. Also, once a Dodge Attack is upgraded to Level 3 a character can choose to use a Level 2 or 3 Dodge attempt in an effort to be more strategic and maintain a GP Pool balance, as Level 2 takes 1 GP per attempt and Level 3 takes 3 GP per attempt.
That's all for now. Thanks, all.
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